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“As soon as we have something to show, we will.”



Ubisoft has “paused” the Prince of Persia franchise while it considers new ideas. In an interview with IGN, Ubisoft Montreal CEO Yannis Mallat confirmed that the series is currently taking a break, but explained that shouldn’t be taken as a bad sign.

“Brand management is a tricky thing,” Mallat told IGN. “It needs people's attention a lot. I think it is fair to say that, right now, Prince of Persia is being paused. But we said the same thing for some other brands that suddenly popped up because a team is willing to do it.”


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Jeffrey Yohalem owes his career to the video game “The Prince of Persia.” Growing up in Santa Fe, he loved the game so much he would write additional scripts and stories for the historical adventure just for fun, and as an undergraduate at Yale University, he sought out Jordan Mechner, the game’s creator, for advice about what courses he should take to pursue a career in video game script writing. (The answer? Screenwriting and architecture classes, to better understand the level designs of video games.)

Yohalem, 26, is now the lead writer of the newly released video game “Assassin’s Creed Brotherhood.” ‘Brotherhood’ is the latest installment of French video game publisher Ubisoft’s “Assassin’s Creed” franchise, which has sold over 19 million units worldwide. The title continues the adventures of modern-day bartender Desmond Miles and Renaissance-era assassin Ezio Auditore da Firenze, whose memories Desmond is able to access through a machine called the Animus. As Ezio, single players must recruit and lead a ‘brotherhood’ of men to fight against the powerful Templar Order and take back the crumbling city of Rome.

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[Original Story] Hidden deep within the slides detailing Ubisoft's first-half 2010-11 financial report, the publisher revealed that its future digital download offerings will include the Prince of Persia trilogy and an unnamed Splinter Cell title [PDF].

A PS3-exclusive Prince of Persia trilogy package has already been confirmed for release in Europe, Middle East, Africa by Ubisoft [via Joystiq]; however, the financial report breakdown [PDF] notes each title in the prev-gen Prince of Persia series is also headed to the PSN. Could this be the Prince's way into North American homes?

There were also rumors of a Splinter Cell Trilogy making its way to the PS3; however, the slides only note a single, subtitle-less Splinter Cell game, so it's unclear exactly what the digital release will be.

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HD remakes are all the rage right now, with the God of War Collection, Shadow of the Colossus and Ubisoft's offerings with Beyond Good & Evil and Prince of Persia. However, while Microsoft don't necessarily think they're a bad idea, they aren't sure whether they actually give consumers value.

"I'm going to think about it from the customer's perspective, and are we really delivering something of value to the customer at a price that they want?" Said Phil Spencer, the Corporate Vice President of Microsoft Game Studios. It almost certainly shoots down the rumours of an HD remake of Halo: Combat Evolved. [IGN.com]

[SOURCE]
weber_dubois22: (Beginnings)
[personal profile] weber_dubois22
At the dawn of this console generation, Ubisoft had been working on a Prince of Persia game set in the modern day - but scrapped it before it was ever announced.



The Prince of Persia series had quite a good showing last console generation, but sadly has been mostly forgettable this time around. While Forgotten Sands was set in the middle of the last-generation Sands of Time trilogy, and Prince of Persia (2008) had a more fantastic feel to it, Ubisoft had toyed with another setting for the Prince: the present day.

Speaking with Xbox 360 World, former Ubisoft artist Jonathan Jacques-Belletête - currently the art director at Eidos for Deus Ex: Human Revolution - said that Ubisoft had originally planned to start the Assassin's Creed franchise on the PS2 and Xbox. After that original Creed was canceled, "[Ubisoft] wanted a spin off for Prince of Persia. We had some awesome ideas with that too ... in contemporary time."

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