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Hello and welcome to [community profile] prince_of_persia (Prince of Persia Fans), DreamWidth.org's first & only community dedicated to the Prince of Persia in all his carnations and reinterpretations. Here you can discuss anything and everything related to Prince of Persia, including the old (which I'm not too familar with, but that's okay) future games of the popular ubisoft Franchise.
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[personal profile] weber_dubois22


It looks like Android could very well be getting another Prince of Persia game in the near future. According to an announcement Ubisoft made yesterday, the company has been working on a new Prince of Persia game for mobile platforms called Prince of Persia: The Shadow and The Flame.

While the game announcement doesn't go into specifics as to which platforms this new Prince of Persia game would be arriving on, it is a safe bet that it will be for both iOS and Android (since it is the same Ubisoft division that made Prince of Persia Classic for both platforms) although you can probably expect the Android version to be released after the iOS version.


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[personal profile] weber_dubois22
“As soon as we have something to show, we will.”



Ubisoft has “paused” the Prince of Persia franchise while it considers new ideas. In an interview with IGN, Ubisoft Montreal CEO Yannis Mallat confirmed that the series is currently taking a break, but explained that shouldn’t be taken as a bad sign.

“Brand management is a tricky thing,” Mallat told IGN. “It needs people's attention a lot. I think it is fair to say that, right now, Prince of Persia is being paused. But we said the same thing for some other brands that suddenly popped up because a team is willing to do it.”


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MY SISTER AND I recently purchased the HD remake of the "POP Trilogy"; playing Prince of Persia: The Sands of Time really got me thinking about an issue that's been brought up constantly in regards to this particular game. The Combat/Battle Mechanics. For all the praise SOT has gotten, the biggest problem everyone appeared to have with it was the combat. And as two people who've never really thought to complain or take issue with it (either because we don't know any better or just plain never saw it as a problem), it strikes us as, well, weird.

For the literal ten years we've played this game, we've experienced no problems with the fighting mechanics like we've had with the platforming (i.e., The Prince responding at the last second and missing the ledge/pole and falling to his death when we press, tap, "caress" or mash the x button). He always responded accordingly, did what we wanted and typically never did anything stupid unless it was a error made on our part. It's probably one of our favorite aspects of the game despite acknowledging that the combat system does indeed improve tremendously in games like The Two Thrones or Forgotten Sands. but why exactly is/was it awful to everyone else?

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